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	<title>TechHaze.com &#187; GPS</title>
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		<title>The Nexus One is here</title>
		<link>http://techhaze.com/2010/01/the-nexus-one-is-here/</link>
		<comments>http://techhaze.com/2010/01/the-nexus-one-is-here/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 17:08:16 +0000</pubDate>
		<dc:creator>Florian Wardell</dc:creator>
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		<guid isPermaLink="false">http://techhaze.com/?p=1179</guid>
		<description><![CDATA[On Wednesday, Google introduced the Nexus One to the world, a phone built by HTC and marketed by Google. Even though a few selected blogs and websites were able to get a review unit to write about it, the hype surrounding the phone was incredibly high, comparable to the excitement regarding the iPhone when it [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">On Wednesday, Google introduced the Nexus One to the world, a phone built by HTC and marketed by Google. Even though a few selected blogs and websites were able to get a review unit to write about it, the hype surrounding the phone was incredibly high, comparable to the excitement regarding the iPhone when it came out. &#8220;Apple selling a phone? Will it change the industry?&#8221; has now become &#8220;Google selling a phone? Will it kill the iPhone?&#8221;. The question is legitimate, but it&#8217;s of course too soon to tell. Instead, why not focus on what we know and compare it to the iPhone: Its features, price and availability, and what it represents in terms of innovation, not only in the scope of technology, but regarding the way it challenges the traditional mechanics of the mobile industry.</p>
<p style="text-align: justify;">The phone looks decently sexy. It&#8217;s not like the iPhone, a groundbreaking design you&#8217;ll remember in 20 years, but it looks nice. Its guts are interestion too: According to Gizmodo, the device features &#8220;a really fast 1GHz Qualcomm Snapdragon processor, with a 3.7-inch, 480&#215;800 AMOLED screen. The camera&#8217;s 5 megapixels with an LED flash—it also shoots MPEG-4 video with one-click YouTube upload, which should be quick over its wireless N Wi-Fi. The trackball&#8217;s got a multicolor LED for different notifications, and of course it&#8217;s got a compass, GPS, stereo Bluetooth, 3.5mm headphone jack, two mics for &#8220;active noise suppression,&#8221; light and proximity sensors, and an accelerometer onboard. It&#8217;s got a 1400mAH battery, from which they promise 5 hours of 3G browsing and 7 hours of 3G talk time&#8221;.<br />
<a href="http://techhaze.com/wp-content/uploads/2010/01/NexusOne11.jpg"><img class="alignright size-full wp-image-1295" title="NexusOne1" src="http://techhaze.com/wp-content/uploads/2010/01/NexusOne11.jpg" alt="" width="246" height="473" /></a>The hardware seems complete, but not exceptional, at least not enough to justify Google&#8217;s ridiculous abuse of the word &#8220;superphone&#8221;. While we&#8217;re mentioning terminlogy, let us point out what Nexus actually means: &#8220;a link between things&#8221;. The name is pretty smart, not only because the Nexus One is a mobile device, but because it describes what the Nexus One represents: the link between Google&#8217;s products (Android, Navigation, Voice, etc&#8230;) and its partners, in this case HTC, which built the device.</p>
<p style="text-align: justify;">And because Google&#8217;s profit model relies on revenue from Google services, which Nexus users will rely upon, and not the sales of the phone itself,  the price of the device was kept relatively low. In the U.S. you&#8217;ll be able to lay your hands on it for the price of 180$ with a two year contract with T-mobile, or buy it for 530$ contract free, which may actually be worth it, as <a href="http://lifehacker.com/5440399/how-a-530-nexus-one-might-actually-make-sense">Lifehacker points out</a>. Note that additional carriers will support the device later on, like Verizon in the U.S. and Vodafone in Europe. The unlocked version leaves us Europeans quite unimpressed, but I&#8217;m sure U.S. consumers will enjoy the rare option.</p>
<p style="text-align: justify;">So what&#8217;s so special about the Nexus One anyway? Well, for one thing, it&#8217;s the first phone to run Android 2.1, a polished up version of the Android version that runs on phones like Motorola&#8217;s Droid. The update includes a 3D framework for the media gallery, and lots of other eye candy additions, like the over-hyped &#8220;Live Wallpapers&#8221;, which react to user input. And by this I mean that when you&#8217;ll press your screen, shiny lights will appear on the wallpaper. How useful. The phone also feature voice enabled text fields.<br />
But let&#8217;s not forget what Android&#8217;s base features are: Google Voice, Google Navigation, etc&#8230; In short: lots of stuff Apple has rejected from the App store.</p>
<p style="text-align: justify;">The second special thing about the Nexus One? Google <a href="http://www.google.com/phone/?locale=en_US&amp;s7e=">sells it</a>. And this, in the long run, may represent quite a change in the big picture. Looking back at Android&#8217;s debut, I can&#8217;t help but think Google used its partners (the phone manufacturers who installed the OS) as mere rat labs, destined to beta test the system and to scout its market profitability, before developing a better version for its own phone. Sure, Google can&#8217;t be blamed, after all that was pretty smart. Motorola, Samsung, Sony Ericson and the whole gang probably won&#8217;t complain as long as the system continues to pay the bills, but they may if it doesn&#8217;t, and they might even move away from Android.</p>
<p style="text-align: justify;">So how does the Nexus One stand compared to the iPhone? Have a look:</p>
<p style="text-align: justify;"><a href="http://techhaze.com/wp-content/uploads/2010/01/nexus-one-total-cost.jpg"><img class="aligncenter size-full wp-image-1287" title="nexus-one-total-cost" src="http://techhaze.com/wp-content/uploads/2010/01/nexus-one-total-cost.jpg" alt="" width="560" height="1234" /></a></p>
<p style="text-align: justify;">Yes, the Nexus One is definitely going to make things harder for Apple, but it&#8217;s no match. The App store is unrivaled, and so is its fan base and user community. Another big drawback for the Nexus One is the lack of multitouch, which is to blame on Apple: They&#8217;ve patented the heck out of this thing, and so far, no other phones support it in the U.S. Without multitouch (or a physical keyboard) there&#8217;s no way Google can compete with Apple when it comes to games or other app categories relying on precise, versatile and intuitive input.<br />
The only way Google will be able to compete with Apple is by releasing a groundbreaking app that Apple will stupidly reject, which would give a major asset to Android phones.</p>
<p style="text-align: justify;">In any case, rejoice: competition is always good for the consumer because it fosters innovation and leads to price drops. Just as Windows 7  put the bar pretty high for the next OSX release, the Nexus One has set new standards that the next iPhone version will have to beat.</p>
<p style="text-align: right;">Contact the author via <a href="mailto:florianwardell@techhaze.com">email</a></p>
<p style="text-align: left;">___</p>
<p style="text-align: left;"><em>Via </em><a href="http://gizmodo.com/"><em>Gizmodo</em></a><em>, </em><a href="http://lifehacker.com/"><em>Lifehacker</em></a><em> and </em><a href="http://engadget.com"><em>Engadget</em></a></p>
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		<title>iPhone App: Layar</title>
		<link>http://techhaze.com/2009/12/iphone-app-layar/</link>
		<comments>http://techhaze.com/2009/12/iphone-app-layar/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 06:26:02 +0000</pubDate>
		<dc:creator>Florian Wardell</dc:creator>
				<category><![CDATA[Landmarks]]></category>
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		<guid isPermaLink="false">http://techhaze.com/?p=662</guid>
		<description><![CDATA[As promised, this week&#8217;s iPhone app review will be about an augmented reality app. Red, in his previous post, explained the concept and euphorically explained the power behind it and the various possibilities it would create. Well I spent the week testing out a few apps, and I now know where his enthusiasm came from. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">As promised, this week&#8217;s iPhone app review will be about an augmented reality app. Red, in his previous post, explained the concept and euphorically explained the power behind it and the various possibilities it would create. Well I spent the week testing out a few apps, and I now know where his enthusiasm came from. Augmented reality is a brilliant idea, so simple and yet so potentially useful that you really need to see the big picture before you can start comprehending the magnitude of its awesomeness.</p>
<p>Remember when GPS technology started to make its way through the affordable electronics market? Remember the buzz it created in the auto and cellphone industry? I was lucky enough to possess one of the early Garmin models (GPS 76) and even though it was ridiculously obsolete for nowadays&#8217; standards, I was totally in love with it. I took it with me during my trips, and the low-res monochrome display would display waypoints (no lines!) and data like heading, speed altitude etc&#8230;  I distinctly remember being in a Taxi in Kathmandu, Nepal, trying to find our guesthouse in the really complex maze of streets and markets. I pulled out the device, and to the driver&#8217;s astonishment, was able to point him in the right direction. I lost the device later on in Kirghistan, but that&#8217;s another story.</p>
<p>Anyway what I&#8217;m trying to say is that augmented reality is right now what GPS tech was back then: A not-so-recent concept finally becoming reality thanks to cheaper, more powerful and consumer friendly machines, but of which we are just scratching the surface.</p>
<p style="text-align: justify;"><a href="http://techhaze.com/wp-content/uploads/2009/12/metro-paris-subway.jpg"><img class="alignright size-medium wp-image-677" title="metro-paris-subway" src="http://techhaze.com/wp-content/uploads/2009/12/metro-paris-subway-300x213.jpg" alt="metro-paris-subway" width="300" height="213" /></a>Before I start the review, I would like to give you a brief insight on how an augmented reality app works on an iPhone. Basically, the device uses 4 sensors: The GPS, the magnetic compass, the accelerometer and the camera. The GPS provides the app with information about your location: The most basic form of which can be seen as coordinates. The magnetic compass senses your orientation relative to the magnetic north; it is therefore able to provide information related to the direction in which you are pointing the device. Thanks to the GPS, it is location aware, hence its ability to detect true north thanks to built in magnetic declination data. The accelerometer senses how you hold your device, in which direction you tilt it or move it. It&#8217;s more or less like gyroscopes in avionics systems. Finally, the camera allows all this data to be given visual reference.</p>
<p style="text-align: justify;">There are many augmented reality apps in the iTunes store. The most common kind is linked to navigation. Here in France, there&#8217;s an app that will show you the way to the nearest metro station in Paris. Switch the app on, and the phone will calculate where you are, in which direction you are looking and use the camera&#8217;s visuals to give a context to to the little widgets that will appear on the screen, just above the stations themselves. Pretty awesomem huh?</p>
<p>But that&#8217;s the most basic use for augmented reality. The app we&#8217;ll be looking at today does much more than that.</p>
<h6 style="text-align: justify;">Layar</h6>
<p style="text-align: justify;"><a href="http://techhaze.com/wp-content/uploads/2009/12/popular-layers-us1.png"><img class="alignright size-full wp-image-669" title="popular-layers-us" src="http://techhaze.com/wp-content/uploads/2009/12/popular-layers-us1.png" alt="popular-layers-us" width="175" height="263" /></a>This app takes the concept of augmented reality and combines it with social media and layering. Let me explain: Layar itself is basically your augmented reality client. It&#8217;s very basic: You see what your camera sees, and a grid is placed over that, in line with the horizon thanks to the accelerometer. The power of the app lies in the way it manages the content of what is &#8220;added&#8221; to you real surroundings. The menu features a wide range of different layers, each of which shows different content. This means that you can find a layer showing points of interests in your field of view, or another one that will show you halal only restaurants. Each layer has a name and can be activated/deactivated in the menu, which sorts them by name or by popularity.</p>
<p>As I said before, the layers are what make this apps so powerful. Let&#8217;s have a closer look at the most popular ones.</p>
<p style="text-align: justify;"><strong>Tweeps Around</strong> allows you to visualize tweets near you. As you may know, Twitter supports geotagging, and Tweeps takes advantage of it. Look around, find a tweet, tap on it, choose to view details about the user or reply.<strong> </strong></p>
<p style="text-align: justify;"><strong>Wikipedia</strong> is basically a wikipedia feed displayed on your camera&#8217;s viewing range. Again, geographical features like monuments, landmarks and other important places are geotagged, which allows layar to place them on your screen. As you can imagine, traveling with this is amazing: Just point at an object and you&#8217;ll get the wikipedia article about it</p>
<p style="text-align: justify;"><strong>FlickAR Photos / Panoramio</strong>: you may know Flickr and Panoramio from Google Earth, which displays little pins where the pictures were taken. Layar does the same, but again, in an augmented reality kind of way.</p>
<p style="text-align: justify;"><strong>i-MetrO</strong> is the first AR concept i described in this article. The only difference is that it works in the major cities: Amsterdam to Wahington DC via Moscow and Hong Kong. I tried it in Paris and it works flawlessly.</p>
<p style="text-align: justify;"><strong>Yelp</strong> has a dedicated iPhone app, but it doesn&#8217;t take advantage of AR. Layar, however, thanks to the Yelp layer is able to display user recommendations in categories such as restaurants, shopping, arts and entertainment.</p>
<p style="text-align: justify;">Finally, i would say that<strong> Foursquare </strong>is the least conventional application of AR: It&#8217;s a game. The layer will display coordinates where you have to check-in, which will earn you points and so on.</p>
<p style="text-align: justify;"><a href="http://techhaze.com/wp-content/uploads/2009/12/abbeyroadreality.jpg"><img class="alignleft size-medium wp-image-688" title="abbeyroadreality" src="http://techhaze.com/wp-content/uploads/2009/12/abbeyroadreality-300x200.jpg" alt="abbeyroadreality" width="300" height="200" /></a>All these apps are just a few examples of what AR, and by extension Layar can do. The possibilities created are nearly infinite, the fine line between the virtual world and ours is has definitely been crossed. There are many more specialized layers (looking for a house to rent? for the nearest museum? for 3D creations of fellow users?), so make sure to check them out. Also, I can totally imagine AR games becoming increasingly popular in the future, because let&#8217;s face it: The graphics are photo-realistic! Geocaching, hide and seek and other recreational concepts could easily be transposed onto a AR environment.</p>
<h6 style="text-align: justify;">Criticism, value and verdict</h6>
<p style="text-align: justify;">I may sound enthusiastic, but I have a few comments regarding the app. The first one is purely software related: I do not understand why landscape view isn&#8217;t supported. I mean, it&#8217;s called &#8220;landscape view&#8221; for a reason. The visual range would be so much wider if this was possible. Also, the perspective of the grid shoud be improved, and by that I mean rounded towards the bottom to simulate the circular motion of a rotating phone (or person). My second comment is hardware related: As much as I love the iPhone, it&#8217;s undeniable that the camera sucks. It really does. I had a Nokia N95 before I switched, and its camera was way better. Embarrassing for Apple, giving the fact that the N95 came out almost 3 years ago. The sucking of the camera somewhat spoils the pleasure when using Layar; don&#8217;t expect to see much at night for instance.  The GPS accuracy isn&#8217;t grace, just like the compas&#8217; precision range (about 15 degrees). Otherwise, performance is top notch, much better than in the upcoming video actually, but that may be linked to the fact that I use the more powerful iPhone 3GS.</p>
<p>The app is free, and so are the layers. This makes it an innovative, fun, technically interesting and highly affordable app. Go play with it, you won&#8217;t regret it.</p>
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<p style="text-align: justify;"><em>Layar does only work with the iPhone 3GS (it needs the compass) but is also available for Android.<a href="http://itunes.apple.com/app/layar-reality-browser/id334404207"><img class="alignright size-full wp-image-366" title="iTunes" src="http://techhaze.com/wp-content/uploads/2009/11/available-on-the-app-store.jpg" alt="iTunes" width="220" height="76" /></a></em></p>
<p style="text-align: right;">Contact the author via <a href="mailto:florianwardell@techhaze.com">email</a><em><br />
</em></p>
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		<title>Augmented reality</title>
		<link>http://techhaze.com/2009/12/augmented-reality-sounds-scary-doesnt-it/</link>
		<comments>http://techhaze.com/2009/12/augmented-reality-sounds-scary-doesnt-it/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 03:58:41 +0000</pubDate>
		<dc:creator>Red Lebrun</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[Augmented Reality]]></category>
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		<category><![CDATA[Eyewear]]></category>
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		<guid isPermaLink="false">http://techhaze.com/?p=573</guid>
		<description><![CDATA[sounds scary, doesn&#8217;t it? The concept of it is this: why put the user into a virtual world when the opposite can just as easily be done, by bringing virtual elements into our world? Thus, the term &#8220;augmented&#8221; reality. If you&#8217;re still not sure what all this means, think of one of the classic movies [...]]]></description>
			<content:encoded><![CDATA[<h5 style="text-align: justify;">sounds scary, doesn&#8217;t it?</h5>
<p style="text-align: justify;">The concept of it is this: why put the user into a virtual world when the opposite can just as easily be done, by bringing virtual elements into our world? Thus, the term &#8220;augmented&#8221; reality.<br />
If you&#8217;re still not sure what all this means, think of one of the classic movies &#8211; Terminator. Although he mysteriously always teleports into the past stark naked (future engineers doubtlessly ran out of budget when purchasing his clothes), he is able to scan over people in his vision to determine whether or not their clothing would fit him through a computer&#8217;s visual analysis.<br />
Amazingly, elements akin to this can actually be done with today&#8217;s technology: Welcome to augmented reality.<br />
Here&#8217;s a link to a video that explains the entire concept quite clearly, from <a href="http://rocketboom.com">Rocketboom.com</a>:</p>
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<p style="text-align: justify;">There are already practical applications of the technology appearing around us, as can be seen in the video&#8217;s subway locating iPhone application. How nice would it feel never be stranded again? I easily foresee this technology enveloping the rest of the world&#8217;s subway networks, and other public transportation: after all, it&#8217;s just simple data input and ages old GPS technology. We&#8217;re only at the beginning of this movement, and trust me on this, this is going to be BIG. With the current level of technology in augmented reality, we are already able to label, identify and locate different elements through a small portable screen.<br />
We&#8217;re simultaneously developing virtual eyewear that simulates widescreen vision: currently topped by Q-London&#8217;s 80&#8221; wearable glasses display. I&#8217;m just going to let you imagine the possibilities that are born where these two technologies will invariably meet.</p>
<p style="text-align: right;">Contact the author via <a href="mailto:redlebrun@techhaze.com">email</a></p>
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